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Settlement Survival Beginner’s Guide (+ Starting Location and Buildings)

  • James Gussie
  • November 14, 2021
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In order to survive in the world of Fallout 76, you will need a few essential items. This guide covers what they are and how to find them.

In Settlement Survival, choosing the greatest beginning place is crucial to living longer. You’ll want to choose a location with plenty of water, lush forest, and mine-worthy rocks and mountains.

Place your marketplace after you’ve discovered the ideal location. To begin, I propose building a road around the perimeter of your marketplace.

After that, branch out multiple trails in various directions, making sure they all touch the radius of the marketplace. This will give you an excellent idea of where you should build your dwellings.

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As you advance in Settlement Survival, you’ll uncover important structures that must be within reach of your homes. By installing open warehouses and extra builder cottages, you can kill two birds with one stone.

Obtaining Funds Quickly at the Outset

Complete the guide accomplishments if you want to make some fast cash. You may earn money by laying down homes, vital buildings, farms, and other structures.

While money isn’t required at this point in Settlement Survival, you should accomplish the jobs since most of the structures you’ll need are built with it.

Important Structures and Developments

To begin, make sure you have enough dwellings to accommodate your colony. People will desire more housing, therefore you’ll need to develop more. For the time being, you may merely create the number you need.

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Place a Big Well within easy reach of your marketplace and dwelling area before looking into the Development tree. This will prevent your folks from being thirsty.

I usually lay up my region in the following sequence, based on the suggested structures for Settlement Survival:

  1. Camp for Loggers (will plant trees and chop them down)
  2. Station of Gathering (will gather plants and herbs)
  3. Hunting Cabin (will collect meat, wool, and leather, as well as look for new animals)

These necessary structures will guarantee that your folks have enough wood to manufacture fuel and construct homes. You’ll also have basic crops and food, as well as the resources you’ll need to produce garments later.

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After that, go to the Development window and look for Sawmill under the Construction tab. I recommend creating the Water Sawmill if you have access to water. It’s much more efficient than the Sawmill, enabling you to create boards and fuel out of either wood or animal dung.

Unlock the Mine Pit under the Mining tab and start mining Coal to keep your inhabitants from whining about the cold in Settlement Survival. This reduces the demand for wood as a fuel, allowing you to put it to better use for construction.

One of the objectives may be completed by laying down two Standard Fields, which also means you can begin cultivating crops. You’ll be restricted in what you can plant until your gatherers uncover new crop seeds.

When you have enough development points, you should use them to unlock the Fertile Field, which will take the place of your Standard Fields.

In order to ensure settlement survival, it is necessary to make citizens happy.

It might be difficult to keep your inhabitants satisfied in Settlement Survival. As you begin to address one need, another will emerge.

I propose putting down a Clinic as soon as possible at the start of the game. This will guarantee that any residents who are wounded or sick get the care they need. While it is not required, I have found that researching Medical Research and Skin Disease on the Education tab to be useful.

Sick residents are unhappy citizens, and they have a detrimental impact on Settlement Survival’s health and happiness ratings. Another option is to look into Soap, but you’ll need to look into the Nursery to grow herbs (if you’ve discovered any) and the Apiary to get Beeswax first.

In Settlement Survival, you may build a Church and a Cemetery to make your residents happier. The Cemetery provides a location for residents to bury their (dead) loved ones, while the Church promotes happiness.

Keeping Your Citizens Up-to-Date

You’ll need to think about additional resources after you’ve nailed down your residents’ basic demands. Your population will soon run out of tools, reducing their ability to do their jobs effectively.

You’ll need to set up a Blacksmith to produce tools. Stone Tools may be made from wood and stone, while Iron Tools can be made from iron ore and wood.

Personally, I like the Iron Tools option since at this stage, I typically have a few of mines down.

Your populace will soon start fussing about clothing, in addition to wanting tools. In Settlement Survival, the Tailor will produce garments for your inhabitants, but you’ll need the necessary materials to make them.

Now is the moment to utilize any Leather, Wool, or Alpaca Wool that your Hunters have collected at the Tailors. As and when you have the materials available, you may effortlessly swap between the kind of outfits you’re manufacturing.

Having trouble finding enough wool or leather? Set up a Ferry Port and begin importing Wool. At 12 silver, wool is the cheapest garment material you can import.

How Can More People Participate in Settlement Survival?

Increasing the number of citizens has both advantages and disadvantages. On the plus side, you’ll have more people to work in your buildings and more workers to help you construct them. You will, however, need to construct more homes and feed more people.

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You may always set up a Boarding House if you’re having trouble meeting housing requests. It’s more of a stopgap measure to keep your population from becoming homeless while you create additional houses. The Boarding House has a negative impact on the rate of reproduction.

The person symbol shown in the timeline in the upper right-hand corner will indicate when immigrants are ready to join your community. You’ll need a Town Hall to accept immigrants.

You may elect a mayor here, which has its own set of privileges. Each individual has the ability to raise or reduce your settlement in numerous ways. One mayor, for example, may be able to reduce the incidence of unintentional harm while another may be able to enhance the rate of reproduction. Make an informed decision!

In Settlement Survival, How to Tell What Herbs, Crops, and Animals You Have

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Your residents will quickly find new animals, crops, and plants that you can employ as the game continues. You may view what goods are available by clicking on your pasture or fields.

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The Statistics option may be found in the upper left-hand corner of the screen. To access the Statistics menu, choose it from the drop-down menu (bar graph icon).

To view what crops, animals, and plans you currently have, go to the Seeds and Livestock page. Although the game will tell you when anything new is found, knowing where this menu is located will allow you to check back on a frequent basis.

Why am I unable to locate any herbs?

Herbs will soon be scarce, and your population will become ill. If this occurs, your people will grow dissatisfied, and their productivity will suffer.

If your Gatherers are having trouble finding herbs, make sure you’ve looked at Herb Knowledge in the Development menu’s Agriculture option. This increases the likelihood of detecting herb seeds.

Pick the Gather Plants option from the bottom menu, which is represented by the Pick Axe image. Cover as much of the accessible terrain as you can, and herb seeds will appear shortly.

Set up a few nurseries and choose Herbs as your crop. This means you’ll be able to produce your own herbs and have a regular supply to guarantee your inhabitants don’t become sick.

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James Gussie

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Table of Contents
  1. Obtaining Funds Quickly at the Outset
  2. Important Structures and Developments
  3. In order to ensure settlement survival, it is necessary to make citizens happy.
  4. Keeping Your Citizens Up-to-Date
  5. How Can More People Participate in Settlement Survival?
  6. In Settlement Survival, How to Tell What Herbs, Crops, and Animals You Have
  7. Why am I unable to locate any herbs?
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